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["攻击力相对原本",0.5,1.5,3,"攻击力相对原本",0.5,1,1.75,"攻击力相对原本",0.5,1,1.5,"攻击力相对原本",0.5,1,1.15,"攻击力相对原本",0.5,1,1.25]
["移动速度",8,8,12,"移动速度",8,8,8,"移动速度",6,8,10,"移动速度",6,6,8,"移动速度",6,6,8]
["获得减伤",0,0,0.15,"获得减伤",0,0.15,0.3,"获得减伤",0,0,0.15,"获得减伤",0,0.3,0.5,"获得减伤",0,0,0]
["体型相对原本",0.3,0.6,1,"体型相对原本",0.3,1,1.3,"体型相对原本",0.3,1,1.15,"体型相对原本",0.3,1,1.4,"体型相对原本",0.3,0.6,1]
["普通攻击","不变",null,null,"普通攻击","不变",null,null,"普通攻击","不变",null,null,"普通攻击","不变",null,null,"普通攻击","不变"]
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["移动速度",8,8,8,"移动速度",6,6,6,"移动速度",6,6,8,"移动速度",6,6,6,"攻击力相对原本",0.25,0.5,1]
["获得减伤",0.25,0.35,0.45,"获得减伤",0,0,0.7,"获得减伤",0,0.15,0.3,"获得减伤",0.25,0.5,0.85,"移动速度",6,6,6]
["体型相对原本",0.5,1,1.5,"体型相对原本",0.3,1,1.4,"体型相对原本",0.3,1,1.15,"体型相对原本",0.3,0.6,1.15,"获得减伤",0,0,0]
["普通攻击","不变",null,null,"普通攻击","不变",null,null,"普通攻击","不变",null,null,"普通攻击","不变",null,null,"体型相对原本",0.3,0.6,1]
["亡魂蝙蝠","LV1","LV2","LV3","亡魂鱼人","LV1","LV2","LV3","跳跃攻击","不变",null,null,"亡魂守卫蜂","LV1","LV2","LV3","普通攻击","不变"]
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["攻击力相对原本",0.5,1.5,2.5,"攻击力相对原本",0.5,1,2,"血量",125,250,400,"攻击力相对原本",0.6,1,1.35,"血量",6000,8000,10000]
["移动速度",8,8,12,"移动速度",6,8,10,"攻击力相对原本",0.5,1,1.5,"移动速度",6,6,8,"攻击力相对原本",1,1.25,2]
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["体型相对原本",0.5,1,1.25,"体型相对原本",0.3,1,1.3,"获得减伤",0,0.1,0.2,"体型相对原本",0.6,1,1.25,"获得减伤",0.1,0.2,0.3]
["普通攻击","不变",null,null,"普通攻击","不变",null,null,"体型相对原本",0.3,1,1.3,"普通攻击","不变",null,null,"体型相对原本",0.75,1,1.15]
["亡魂青蛙","LV1","LV2","LV3","亡魂海象爸爸","LV1","LV2","LV3","远程普通攻击","不变",{"$nulls":6},"普通攻击","不变"]
["血量",100,200,300,"血量",150,300,450]
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["获得减伤",0,0.15,0.3,"获得减伤",0.1,0.2,0.3]
["体型相对原本",0.3,1,1.15,"体型相对原本",0.5,1,1.25]
["普通攻击","不变",null,null,"远程攻击","不变"]
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["鸽里太加强版"]
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["加伤砍血加速",null,null,null,"加速",null,null,null,"加速",null,null,null,"加速加甲",null,null,null,"大量强化"]
["企鹅特攻队",null,null,null,"死后也是永远的朋友",null,null,null,"中庸",null,null,null,"地上牛牛地下虾虾海上蜂蜂",null,null,null,"各方面都很强的稀有宝可梦 "]
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["血量",65,85,100,"血量",200,400,600,"血量",150,250,450,"血量",1000,1500,2000,"血量",3000,4500,7000]
["攻击力相对原本",0.5,2.5,6.3,"攻击力相对原本",0.5,1,1.75,"攻击力相对原本",0.5,1,1.5,"攻击力相对原本",0.5,1,1.15,"攻击力相对原本",0.75,1.25,1.5]
["移动速度",8,8,12,"移动速度",8,10,14,"移动速度",8,10,12,"移动速度",12,12,14,"移动速度",6,6,8]
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["普通攻击","不变",null,null,"普通攻击","不变",null,null,"普通攻击","不变",null,null,"普通攻击","不变",null,null,"普通攻击","不变"]
["亡魂章鱼","LV1","LV2","LV3","亡魂疯猪","LV1","LV2","LV3","亡魂蜘蛛战士","LV1","LV2","LV3","亡魂石虾","LV1","LV2","LV3","范围攻击","不变"]
["血量",60,80,120,"血量",350,500,900,"血量",200,350,600,"血量",1000,1500,2000,"亡魂巨鹿","LV1","LV2","LV3"]
["攻击力相对原本",1,4.2,7.4,"攻击力相对原本",0.5,1,1.5,"攻击力相对原本",0.5,1,1.5,"攻击力相对原本",0.6,0.8,1,"血量",2000,3500,5000]
["移动速度",8,8,12,"移动速度",6,8,12,"移动速度",8,8,12,"移动速度",10,10,12,"攻击力相对原本",0.5,0.75,1.25]
["获得减伤",0.25,0,0,"获得减伤",0,0,0.7,"获得减伤",0,0.15,0.3,"获得减伤",0.25,0.5,0.85,"移动速度",6,6,6]
["体型相对原本",0.5,1,1.5,"体型相对原本",0.3,1,1.4,"体型相对原本",0.3,1,1.15,"体型相对原本",0.3,0.6,1.15,"获得减伤",0,0.1,0.2]
["普通攻击","不变",null,null,"普通攻击","不变",null,null,"普通攻击","不变",null,null,"普通攻击","不变",null,null,"体型相对原本",0.3,0.6,1]
["亡魂蝙蝠","LV1","LV2","LV3","亡魂鱼人","LV1","LV2","LV3","跳跃攻击","不变",null,null,"亡魂守卫蜂","LV1","LV2","LV3","普通攻击","不变"]
["血量",50,75,100,"血量",250,500,750,"亡魂猴子","LV1","LV2","LV3","血量",200,350,500,"亡魂克劳斯","LV1","LV2","LV3"]
["攻击力相对原本",0.5,1.5,4.7,"攻击力相对原本",0.5,1,2,"血量",125,250,400,"攻击力相对原本",0.6,1,1.35,"血量",5000,10000,15000]
["移动速度",8,8,12,"移动速度",6,8,12,"攻击力相对原本",0.5,1,1.5,"移动速度",10,10,12,"攻击力相对原本",1,1.25,2]
["获得减伤",0,0,0,"获得减伤",0,0.15,0.3,"移动速度",8,8,11,"获得减伤",0,0.15,0.35,"移动速度",4,6,8]
["体型相对原本",0.5,1,1.25,"体型相对原本",0.3,1,1.3,"获得减伤",0,0.1,0.2,"体型相对原本",0.6,1,1.25,"获得减伤",0.1,0.2,0.4]
["普通攻击","不变",null,null,"普通攻击","不变",null,null,"体型相对原本",0.3,1,1.3,"普通攻击","不变",null,null,"体型相对原本",0.75,1,1.15]
["亡魂青蛙","LV1","LV2","LV3","亡魂海象爸爸","LV1","LV2","LV3","远程普通攻击","不变",{"$nulls":6},"普通攻击","不变"]
["血量",50,70,110,"血量",150,300,450]
["攻击力相对原本",0.5,3.3,5.85,"攻击力相对原本",1,2,3]
["移动速度",6,6,10,"移动速度",6,8,12]
["获得减伤",0,0,0,"获得减伤",0.1,0.2,0.3]
["体型相对原本",0.3,1,1.15,"体型相对原本",0.5,1,1.25]
["普通攻击","不变",null,null,"远程攻击","不变"]

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